Skip to main content

Hunger Games Training Days Board Game Review

I wanted to love this game, but unfortunately, I was disappointed in it.  The Hunger Games is a great book series, and I've been anxiously awaiting the release of the third book, which is tomorrow!  I bought the game for my library and held a small program for teens to come in and play the game.  The night before, I played with the game with my husband in order to learn the rules ahead of time, so I could better assist the teens as they learned to play.  I guess I just wanted more from the game than it was able to provide.  We knew from the box that it was a strategy game, but I'd hoped that it would at least pull some trivia form the game. 

In the books, before the tributes actually go into the Hunger Games, they went through a couple of days of training in various events such as knot tying, wrestling, archery, edible plants, etc.  The board game takes place during those training days.  Players choose a district tribute to play from one of the nine districts that are represented.  For casual readers of the series that may not remember specific characters from these districts, and for those who haven't read the books, it makes little sense to include only nine of the twelve districts.  The tribute cards do not have names on them, so you are a generic tribute from whichever tribute you choose.  The attributes of each tribute seem to have been randomly chosen as well.

Event cards are laid out and each player decides how much effort to put into each event in order to win approval ratings.  The player with the highest approval rating at the end of the game wins.  The game typically consists of 2-3 days, and the number of events during each day depends on when the players randomly choose the end of day card for one of the events.  There is little incentive to get interested in the events, as the regular events simply have an approval rating and a name, such as wrestling, first aid, etc.  There's little creativity in the events.  The special events give players special abilities, but still there is no creativity. 

Basically the strategy game consists of players bidding their effort tokens on events in an attempt to gain the most approval ratings.  The teens that attended my program complained that the game was too complicated and weren't really interested in the game.  I had to walk them through each step of the game, and even then they only played because I asked them to.  I don't think they ever really saw a point to the game.  I can't blame them for that.

This could have been a much better game if it had a storyline that related back to the game in a way that was interesting and fun.  I think the lack of creativity will quickly make this one a dud. 

Comments

Popular posts from this blog

Shiver and Linger by Maggie Stiefvater - Slight Spoiler Alert

Review written on August 7, 2010 ** Mildly Spoilerish** Books 1 and 2 in the Mercy Falls series I read Shiver last year, shortly after it came out.  I did really enjoy the book and even voted to be sure it would appear on the list for the committee I'm on.  However, I always had one problem with the book -the "cure".  No one else seemed as bothered by this as me, but I just can't get past that.  I did like that there was some science involved with why they turned into the wolves when it was cold.  Despite the so-called cure, the book was good, so of course I wanted to read the second book, Linger . Only ten chapters in, I was highly annoyed by the book already.  The moment that Grace said that Isabel was cold and Isabel said it was Grace that was hot, I just knew that she was going to be sick and how she would be "cured".  At first I thought that Sam had gotten her sick somehow, but at least that wasn't the case.  At least what Cole d...

Year One by Nora Roberts

Title: Year One Author: Nora Roberts Cover: A decent cover that represents the start of the plague and the crows that come with the darkness. *Mild Spoilers Ahead* Review: I will say first that I am not a typical Nora Roberts fan. In fact, I've only read three other books by her, that being the Seven Signs Trilogy that starts with Blood Brothers. If I remember correctly, those also had a fantasy/paranormal feel to them, while her typical books do not. It was the fantasy elements of this book that appealed to me. A plague strikes, first taking a family, but since it is highly contagious and they are traveling after the holidays, it quickly spreads, wiping out large numbers of the population. There are already some people with gifts before the plague hits, but after, these gifts grow stronger, and others gain powers as well. These people, from witches, elves, fairies, and more, are called the Uncanny, and some people blame them for the plague, or are just generally hateful...

The Short Second Life of Bree Tanner by Stephenie Meyer

Review written on July 16, 2010  I should start by saying that I've become disillusioned by the whole Twilight series.  When I first read the books, I whizzed through them and enjoyed them.  If I think of them only as light, fun, fluff, then I can still find them enjoyable.  But as a member of a committee that selects the best teen books of the current year, I can't help but cringe when I think about the books.  They are fast reads, and if you want something that you don't really have to think about, then they can be enjoyable.  But they really aren't that well-written, and there are certain things in the books that I dislike in regards to vampire mythology.  I have seen the movies - I felt that the first movie was just okay, the second movie was better, and I liked the third movie too, but there are still things that I cringe over.  As far as characters go, I've never been a fan of Bella, or Edward for that matter.  As far as the books g...